![]() ![]() Introduction of RenderThread allowed things like Circular Reveal Animation, AnimatedVectorDrawables, Ripple Feedback without noticeable slowdowns. On the technical side of things, for the first time Android Lollipop used a separate thread ( RenderThread) to handle animations even if there are delays in main thread. As elements appear on screen, they transform and reorganize the environment, with interactions generating new transformations. Motion focuses attention and maintains continuity, through subtle feedback and coherent transitions. New emphasis were given to motion and the guidelines encouraged using motion as a tool to be expressive and adding character to your app. Material Design’s announcement at Google IO 2014 redefined Android UX.
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